Solving the problem of multiple sit targets
April 11, 2008 · 47 views · 0 comments
Nearby In Time
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April 10, 2008
Mime Nekko's
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Trolly Time
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How hard is it to sit?
April 11, 2008
Solving the problem of multiple sit targets
April 11, 2008
Discussing the options of how to sit
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Final hours for the big contest
April 12, 2008
The end of the contest
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Deadline passed, assett server acting up
April 12, 2008
About
After dealing with the limitations of llSitTarget, I found another way to position and animate avatars. It turns out that once an avatar is sitting on an object, it becomes an additional link. You can work with the avatar through the llSetLinkPrimitiveParams method to position and rotate them. A big thanks goes to Radar Masukami and Chugabug Goodnight for helping me test the seating management script that I made. I think I will call it a night. From Dedric Mauriac via blogHUD.com